Movie feature

 

Catherine Owens -
interview

Film: U2 3D
Release: 10 Apr 2008
Rated: G

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U2 in all dimensions

She's been with them for 15 years and her multi-media arts background (sculpture, video, photography, painting and sound design) has helped make U2 one of the best live acts in the world. Catherine Owens, a softly spoken Dubliner in her 40's, has been responsible for the visual content for U2's live shows since 1992. She was the inspiration behind some of their more creatively elaborate tours like Zoo TV, PopMart, Elevation and Vertigo. So it made sense that when they wanted someone to direct U2 in the first ever live action feature length digital 3D film, Owens was top of the list. Gaynor Flynn caught up with Owens and producer John Model at last year's Cannes International Film Festival.

Congratulations on the film, it's an incredible experience.

John Model: Thank you

What does this technology mean to filmmakers?

John Model: The interesting thing is that what Catherine and her team have done match reality with reality is to prove out processes that have never been used before. Software that in some ways is being applied for the first time but the question about filmmakers and 3D is an interesting one, maybe a wrong analogy from silent films to talkie films from people who made black and white films to colour films, this is a quantum leap and each of those things was something where when I first saw this possibility it was as if a window opened and you said, I wish I was there because I've always been trying to approximate what it would be like to be in a truly innovative environment and the window opened and you can't go back once its opened. But that's how filmmakers feel about it. It's that moment of revelation. This is a step through a window that will only get better and creative minds embrace that and then they try to figure out how to use and mould this tool and that's what Catherine has tried to do and it's the first one in this new capability.

What was the final budget?

John Model: We don't have a budget. But we choose not to answer that question at this stage but let us say that Catherine has been enormously economical to make this film. Every penny that was invested is up there on the screen and that's gratifying.

Catherine Owens: in relation to this particular film when you're working with U2 its totally different. The level of expectation is so high is that you cannot stop working until every little thing is perfect. You can't think like, well maybe we can get away with that.' No. They see everything they want everything and all of that is time and all of that is money.

John Model: They come in as a triple A global brand, they have that brand for 23, 24 years and so what ever we did had to be consistent with that brand, it could not deter from that brand.

Can you talk about the process of putting this together?

John Model: For a start its only existed for two years, it's a very new platform. This film is the first of its kind and we were developing tools to realise the vision. Not just in camera technology but in software and post production techniques. There's always a bit of curve both financial and learning at the beginning of something like that and now that those tools are developed it should be no more expensive to make a 3D film. Catherine started off in a very conventional way, editing on avid, applying standard creative principles to it to get a 2D cut that had a flow and a beauty to it and then the process would be we would take it and put the other eye in there and see how this played in 3D. And we'd very quickly see oh this is working or this is a hard transition and we would go and amend, re edit, then take another look at that. There was a lot of back and forth with Catherine and the band, to see how they were musically feeling. The other important thing was the sound of the music the quality of it. Our music producer on this worked very closely with Catherine and the editor to help make sure that part of it told the story musically so it was a real collaborative thing. Catherine is a sculptor and this is a sculptor chipping away and chipping away.

Why did you decide to film the South American leg of the U2 tour?

Catherine Owens: Well we chose it for a couple of reasons. The band hadn't played there for about 8 years and they felt like South America is a very passionate place and Bono was saying well South American passion, Irish passion its going to be a good combination, so it was really that. He felt the South American audience would give a performance all their own, which they did, they're fabulous. And they literally know every word of every song. We had 30 microphones in the audience , they're real characters.

What are some future possibilities with this technology?

John Model: The future can be in sport. Imagine seeing athletes like Zidane, world class people and those people will elevate this form of 3D making. Its not about special effects, the intimacy is startling. How would this work for a love story? It would work very well, it's how you design the film and it's where the 3D allows your emotions to go. What is happening in Hollywood right now, you have Jim Cameron declaring he'll never make a film in 2D again. You have Bob Zemekis, you've got announcements by Spielberg and Peter Jackson, by the top filmmakers in the world right now focused on how you tell stories in this new medium. It's really limitless now where you can take this.

Catherine, you've worked with U2 for about 15 years now, were you always the natural choice to take on this project?

Catherine Owens: The reality people approached me because I do work with the band on a creative level and they really had an idea that they wanted a lot of creative input into it so I think it was a question of Catherine will be the person who can possibly deliver this concept.

Were you into it from the beginning? Did the technology excite you?

No, more the idea of taking the live performance experience to a new level and so I was intrigued at first and then when we made the test and I saw what was possible it was very exciting.

This could reach out to a broader audience, those who can't afford to go to a concert, etc. Was that part of the aim as well?

Catherine Owens: Yes, part of the decision originally was the band were saying well this could allow us to play in countries we can't get to like Russia, India, china, places where cost effective means they can't go. So that was really part of the reason.

How did you all work together? I guess U2 are really hands on. What was the process?

Catherine Owens: Well we sort of cut track by track and we put it together in 2D form first and then we sort of turned it over for 3D and ironed out any problems. So we do it all for the right eye, then we match it for the left eye when we go into the 3D process, its pretty wild.

Has it changed how you look at things?

Catherine Owens: You know my background is fine art, painting and sculpture so its not really that far at all from those disciplines, its very sculptural, you really look at it as a whole object from the front, the back the sides. So its like a work of art and so that sort of beauty you can get when you see a piece of work, you might not necessarily understand it. You might not know anything about the artist but you really feel that little part of the inner self that's been given away hopefully that's what we've really achieved by this. Because this is really giving technology emotion is a tough order.

Would you do it again?

Catherine Owens: I would do it again under slightly different circumstances. This technology wasn't even built when we started this. They've had to build software to make cuts that I wanted to happen, so anyone coming after me is going to have an easier time because now there's a pipeline. There was no pipeline when I started so an awful lot of guessing went on when I started and you'd guess down the wrong road, so then you have to go back and start again technically on stuff.

U2 have always pushed the technology envelope haven't they?

Catherine Owens: Yes. You want to keep the fans interested. It's a challenge but I think they get a thrill out of technology. They really developed the LED screens in their live shows and the whole thing they did with the ipod, they get a thrill out of it. Are they happy with this?

Catherine Owens: They've very happy, they really feel that this could start a new dialogue for film and video and they want to be part of that. What's next for you?

We're still on this for another four months. That was 9 out of 14 songs we're going to cut for the film. First of all I'm going to take a jolly good rest and then I don't know. They've just developed a much smaller 3D camera and I'd like to go away for a month and do something in my own world, my own work as an artist, something experimental for 3D, something in the build viola world of using space, using image, using depth, using sound, something for the art world, but definitely keep in the conversation, the 3D conversation.

Gaynor Flynn

Gaynor Flynn

 

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